AI Insights · Timothy · October 2022
Top 5 Boxing Games on Android in Poland: Q3 2022 Performance
Discover the performance trends of the top 5 boxing games on Android in Poland for Q3 2022, including downloads, revenue, and active user metrics.
During the third quarter of 2022, the top 5 boxing games on Android in Poland showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the metrics from Sensor Tower.
EA SPORTS™ UFC® Mobile 2 experienced fluctuating revenue throughout Q3, peaking at around $338 in early July and dipping to about $163 by the end of September. Weekly downloads saw a notable increase towards the end of the quarter, rising from approximately 2.8K in mid-July to over 3.7K in the final week of September. Active users remained relatively stable, starting at around 15.8K and ending at approximately 15.8K again by the quarter's close.
MMA Manager 2: Ultimate Fight showed a decline in revenue over the quarter, beginning at $333 in mid-July and falling to $129 by the end of September. Downloads peaked at around 3.2K in early July but dropped to roughly 1.2K by the quarter's end. Active users followed a similar trend, starting at 2.9K in early July and decreasing to about 2.1K by the end of September.
Real Boxing 2 had a decreasing revenue trend, with a high of $234 in mid-July, dropping to $138 by the end of September. Downloads saw a significant decline from 4.5K in early July to about 1K in late September. Active users also decreased from 8.7K to around 2.9K over the same period.
Boxing Star: Real Boxing Fight experienced modest revenue fluctuations, peaking at $184 in mid-July and ending at $100 in the final week of September. Downloads remained relatively steady, ranging between 300 to 500 throughout the quarter. Active users peaked at around 1.5K in late July but fell to approximately 1K by the end of September.
WWE Mayhem had a low revenue trend, starting at $143 in mid-July but significantly dropping to $11 by the end of September. Downloads were consistent, averaging around 300 per week throughout the quarter. Active users saw a slight decline from 458 at the beginning of the quarter to 341 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.